What's docary?

Docary is a mmorts that will change the way users plays rts games online.

Total 11. Pages (1): 1 

  • Add the tanks with bots on your website.

    Now we can add this bot script to your website to let your visitors to have fun.

    07/04/2009

  • Video

    We upload a fresh video for the rts on browser. We added 450 units and test the speed on google's browser and it's really fast and playable. Check this out:

    06/06/2009

  • RTS on browser

    We decide to post online another side project that is unfinished, unpolished version of a mini browser based rts. You can find here: browser rts. The version we try to show includes the following features: 3 levels of terrain, compiled pathfinding (no collision between units), minimap, realtime fog of war (including minimap updates), mouse wheel for map scrolling (the center of the scroll is the center of the screen), browser tweeks to make it feels like an clasic rts, dummy units (only one is rotating) and units selection. You can play with like this: select units, right click to move. Normally we should not show this version, but we have not much time and maybe somebody will get impressed by it. We will release soon another version for scripts that include 2 different kind of gameplays for new types of units.

    05/16/2009

  • No news

    We didn't post for a couple of months but we are still alive, we work on other projects and we do not have time for this project, but we will restart working on this soon. We cannot show anything yet to the public but we want to. Another idea we have is to create a fractal world where users can join, we mean a generated fractal world for the game, this will cut costs a lot. We hope the generated world will be cool enough to not need a replacement. We will add this to the main feature list.

    03/09/2009

  • Mini Games

    The game will mix the web mini games and other mobile platforms for viewing and interacting at different levels with the main development of your army. For that we will try to release mini games with different aspects of gameplay for different platforms to see how we can use in our main game.

    01/08/2009

  • Bots

    The most simplistic bot system is installed here. You can play and test your skill against 5 bots. Have fun! (Double click to move, click to target, any key to fire) Soon we will add a small 'keyboard fighting' preview to see the difference between classic controls and a new approach to speed up decision and control chain.

    10/30/2008

  • Testers needed for a side project.

    The tanks mini game is located here http://bigtankbiggertanks.appspot.com. We need to test it with 20-30 user on the same map at the same time to see how the google infrasture handles it.

    07/10/2008

  • We are noticed on mmortsgamers.com

    Somebody noticed us and post a great news that captures the essence, you can see it here http://www.mmortsgamers.com/content/view/236/1/ or you can check the site for other mmorts info http://www.mmortsgamers.com

    04/15/2008

  • Multi Level Gameplay

    Controlling your units into the battle can be done through some layers of different game-play. Some of them will be accessible through web pages and mobile phones. Higher level (macro management) will not require real time updates, but lower levels are just for hardcore RTS player and allow micromanagement.

    03/21/2008

  • Keyboard Fighting

    A new feature was requested: keyboard fighting. What if you can give orders to your units without the need for a mouse only with the keyboard using a internal dialect that can specify specific places on the map. This will need more training for a player, but the player will gain more control and speed for its strategic plan.

    02/05/2008

  • Features

    Hi, we need to know what features you will want to see on this mmorts. Please fill free to write us about what you want to see and have on the first version.

    01/05/2008

Total 11. Pages (1): 1